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 Season 33 Week 16 processing...

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Phil@Watford
Ben@Plymouth
Rob@Barcelona
Paul Hemmings
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Tom@Charlton
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PostSubject: Re: Season 33 Week 16 processing...   Season 33 Week 16 processing... - Page 8 Icon_minitimeFri 20 Jan - 9:27

If this has happened to everyone else then fair enough, it is the game.  Not many of my next opponents seem to have injuries and no managers have spoken up on here regarding number of injuries.

Has everyone had plenty of injuries this week?
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Ben@Plymouth
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PostSubject: Re: Season 33 Week 16 processing...   Season 33 Week 16 processing... - Page 8 Icon_minitimeFri 20 Jan - 9:41

I've had a fair few injuries and seems a mixture of Week 16 and the weather has had a big impact.

I think for me, it does make the game more unpredictable later in the season - mirroring what happens in real life – with squads needing to be versatile and needing a great focus on backup players who can come in and perhaps who aren't all 9999 and top TS!

Just some thoughts and appreciate others might feel different.
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Rob@Barcelona
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PostSubject: Re: Season 33 Week 16 processing...   Season 33 Week 16 processing... - Page 8 Icon_minitimeFri 20 Jan - 9:43

Tom@Charlton wrote:
If this has happened to everyone else then fair enough, it is the game.  Not many of my next opponents seem to have injuries and no managers have spoken up on here regarding number of injuries.

Has everyone had plenty of injuries this week?
Ben and I have been discussing a bit. I just landed at 6.30 but having a look now. We both have 7 or 8 that are still injured and are working out any injuries that have recovered. I think it's fair enough given week 16 which I knew was coming and also my aggressions levels etc that I've deliberately chosen.
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Tom@Charlton
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Tom@Charlton


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PostSubject: Re: Season 33 Week 16 processing...   Season 33 Week 16 processing... - Page 8 Icon_minitimeFri 20 Jan - 9:50

Ben@Plymouth wrote:
I've had a fair few injuries and seems a mixture of Week 16 and the weather has had a big impact.

I think for me, it does make the game more unpredictable later in the season - mirroring what happens in real life – with squads needing to be versatile and needing a great focus on backup players who can come in and perhaps who aren't all 9999 and top TS!

Just some thoughts and appreciate others might feel different.

Agree with this, it is all part of the game.  Just had a massive impact for me this week as Flu have had all three TMs injured and Nantes the whole midfield.  Incredibly frustrating they are all in the same area.

Were you both aware of the 'over 50 players' rule making injuries more likely?
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Ben@Plymouth
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PostSubject: Re: Season 33 Week 16 processing...   Season 33 Week 16 processing... - Page 8 Icon_minitimeFri 20 Jan - 9:53

Tom@Charlton wrote:
Ben@Plymouth wrote:
I've had a fair few injuries and seems a mixture of Week 16 and the weather has had a big impact.

I think for me, it does make the game more unpredictable later in the season - mirroring what happens in real life – with squads needing to be versatile and needing a great focus on backup players who can come in and perhaps who aren't all 9999 and top TS!

Just some thoughts and appreciate others might feel different.

Agree with this, it is all part of the game.  Just had a massive impact for me this week as Flu have had all three TMs injured and Nantes the whole midfield.  Incredibly frustrating they are all in the same area.

Were you both aware of the 'over 50 players' rule making injuries more likely?
For me - given its a hard and fast rule – I suspected might impact other areas other than just not being able to sign players - whether thats injuries, squad cohesion etc...
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Paul Hemmings
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Location : Cornwall

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PostSubject: Re: Season 33 Week 16 processing...   Season 33 Week 16 processing... - Page 8 Icon_minitimeFri 20 Jan - 10:03

At the moment the 50 max players is a soft cap and the only other option is to make it a hardcap and that would mean no transfers in when you start the week with 50 players, that would include endloans as well.

The Man City 'group' were the only group to have more injuries than your group this week they too went over 50 players. Etienne had over 50 players and 26 injuries. Lots of clubs were on 47,48 or 49. But only the 3 groups who ignored the 50 soft cap rule.
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Paul Hemmings
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PostSubject: Re: Season 33 Week 16 processing...   Season 33 Week 16 processing... - Page 8 Icon_minitimeFri 20 Jan - 10:06

The over50 rule affects anything to do with players, so that includes morale, training, injuries etc.
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Tom@Charlton
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PostSubject: Re: Season 33 Week 16 processing...   Season 33 Week 16 processing... - Page 8 Icon_minitimeFri 20 Jan - 10:09

Ok, fair enough.  Guess I'll have to earn my money and come up with solutions!!  That's what I'm there for I guess!!

Don't go over the 50 players limit, but especially week 16 onwards!!  Lesson learnt!

Thanks for clearing up Paul
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Paul Hemmings
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PostSubject: Re: Season 33 Week 16 processing...   Season 33 Week 16 processing... - Page 8 Icon_minitimeFri 20 Jan - 11:08

Going forward I could reduce the impact of missing training so any player that is injured would lose 1 skill level from speed agility longpassing volleying dribbling trickery vision strength offside and manmarking.
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Ben@Plymouth
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PostSubject: Re: Season 33 Week 16 processing...   Season 33 Week 16 processing... - Page 8 Icon_minitimeFri 20 Jan - 11:11

Paul Hemmings wrote:
Going forward I could reduce the impact of missing training so any player that is injured would lose 1 skill level from speed agility longpassing volleying dribbling trickery vision strength offside and manmarking.
I think that would be a good suggestion personally - and perhaps weekly (i.e if a player has a longer term injury then they lose more skills)?
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Tom@Charlton
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PostSubject: Re: Season 33 Week 16 processing...   Season 33 Week 16 processing... - Page 8 Icon_minitimeFri 20 Jan - 11:20

Paul Hemmings wrote:
Going forward I could reduce the impact of missing training so any player that is injured would lose 1 skill level from speed agility longpassing volleying dribbling trickery vision strength offside and manmarking.

Like this, makes sense for the players not to lose too much with a minor injury.
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Ben@Plymouth
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PostSubject: Re: Season 33 Week 16 processing...   Season 33 Week 16 processing... - Page 8 Icon_minitimeFri 20 Jan - 11:29

Tom@Charlton wrote:
Paul Hemmings wrote:
Going forward I could reduce the impact of missing training so any player that is injured would lose 1 skill level from speed agility longpassing volleying dribbling trickery vision strength offside and manmarking.

Like this, makes sense for the players not to lose too much with a minor injury.
Yep, agree here, in real life a week out wouldn't make a difference but a more major injury would set them back!
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Paul Hemmings
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PostSubject: Re: Season 33 Week 16 processing...   Season 33 Week 16 processing... - Page 8 Icon_minitimeFri 20 Jan - 13:29

Okay that sounds like a decent compromise and I will implement it from this point onwards.

Thanks for your feedback guys...
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Andy@Schalke
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PostSubject: Re: Season 33 Week 16 processing...   Season 33 Week 16 processing... - Page 8 Icon_minitimeFri 20 Jan - 14:40

I've got 3 current injuries at Schalke tom.

Have to agree that just because you have >50 players at any club, it affects the injuries at all your clubs - can't think of any sort of reason for that being the case? Although, over the years, whenever I've said that, there has ALWAYS been a valid reason! Perhaps not this time though?

Blimey, I'll have to review my match aggression I think!
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Phil@Watford
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PostSubject: Re: Season 33 Week 16 processing...   Season 33 Week 16 processing... - Page 8 Icon_minitimeFri 20 Jan - 17:54

Paul Hemmings wrote:
Okay that sounds like a decent compromise and I will implement it from this point onwards.

Thanks for your feedback guys...
Another great update to the game. 
Obviously every manager wants there best XI for all the important part of the games. However, injuries are apart of the game and real life sometimes can't have best XI. 
The previous updates to injuries have been great, e.g specialist coach and new buildings to help reduce the injuries. 

I myself have fallen foul to a key injury ahead of big games, and the "what if" scenario. But then that leads to another dilemma - reducing the age of the squad (30+ more likely to get injuries) and investing in medical centres etc.
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Andy@Schalke
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PostSubject: Re: Season 33 Week 16 processing...   Season 33 Week 16 processing... - Page 8 Icon_minitimeFri 20 Jan - 18:18

Andy@Schalke wrote:
I've got 3 current injuries at Schalke tom.

Have to agree that just because you have >50 players at any club, it affects the injuries at all your clubs - can't think of any sort of reason for that being the case? Although, over the years, whenever I've said that, there has ALWAYS been a valid reason! Perhaps not this time though?

Blimey, I'll have to review my match aggression I think!

Just realised that I sent this message in answer to toms request about 10 messages before, without seeing the latest msgs.

Paul, still not convinced that the 'specialist'  part of the new injury recovery system is working.
eg. Baumgartner had 4wks of injury to recover from last turn, but he's still got 1wk to go - so the 'specialist' part is not kicking in...
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Ben@Plymouth
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PostSubject: Re: Season 33 Week 16 processing...   Season 33 Week 16 processing... - Page 8 Icon_minitimeFri 20 Jan - 18:22

Andy@Schalke wrote:
Andy@Schalke wrote:
I've got 3 current injuries at Schalke tom.

Have to agree that just because you have >50 players at any club, it affects the injuries at all your clubs - can't think of any sort of reason for that being the case? Although, over the years, whenever I've said that, there has ALWAYS been a valid reason! Perhaps not this time though?

Blimey, I'll have to review my match aggression I think!

Just realised that I sent this message in answer to toms request about 10 messages before, without seeing the latest msgs.

Paul, still not convinced that the 'specialist'  part of the new injury recovery system is working.
eg. Baumgartner had 4wks of injury to recover from last turn, but he's still got 1wk to go - so the 'specialist' part is not kicking in...
I think Paul has fixed it but reset everyone who is injured to have 1 week remaining on their injury unless this is a separate issue?
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Andy@Schalke
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PostSubject: Re: Season 33 Week 16 processing...   Season 33 Week 16 processing... - Page 8 Icon_minitimeFri 20 Jan - 19:45

I think it's a separate issue ben.
normally, last week I'd have done a specialist dealing, and he'd have been avble this week...

P, don't need you to change anything for this week, just wanted to get the specialist stuff sorted for the future...
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Ben@Plymouth
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PostSubject: Re: Season 33 Week 16 processing...   Season 33 Week 16 processing... - Page 8 Icon_minitimeFri 20 Jan - 19:50

Andy@Schalke wrote:
I think it's a separate issue ben.
normally, last week I'd have done a specialist dealing, and he'd have been avble this week...

P, don't need you to change anything for this week, just wanted to get the specialist stuff sorted for the future...
Got it!
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Phil@Watford
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PostSubject: Re: Season 33 Week 16 processing...   Season 33 Week 16 processing... - Page 8 Icon_minitimeFri 20 Jan - 20:47

Andy@Schalke wrote:
I think it's a separate issue ben.
normally, last week I'd have done a specialist dealing, and he'd have been avble this week...

P, don't need you to change anything for this week, just wanted to get the specialist stuff sorted for the future...
I believe you can still use the Specialist dealing.. its just ontop of the Current budget for Specialist... 

Could be wrong  lol!
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