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PostSubject: Re: Game Development idea   Game Development idea - Page 6 Icon_minitimeSat 25 Feb - 19:51

Interesting,

Paul, in the rule book if I remember rightly win works and can be played without a controlling midfielder, as it effectively aims to get the ball out to the wingers, does it in theory work better though with a controlling midfielder ?

I can't help think I waste my AM by playing a BW aswell, although may explain why ageuero didn't kill me this turn as perhaps tiago and palacios just sandwiched him

Or would palacios had done that on his own giving the way he played

Which position picks up an oppositions TM ? BW or am?
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Paul Hemmings
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PostSubject: Re: Game Development idea   Game Development idea - Page 6 Icon_minitimeSat 25 Feb - 21:20

Will@Fulham wrote:
Interesting,

Paul, in the rule book if I remember rightly win works and can be played without a controlling midfielder, as it effectively aims to get the ball out to the wingers, does it in theory work better though with a controlling midfielder ?

I can't help think I waste my AM by playing a BW aswell, although may explain why ageuero didn't kill me this turn as perhaps tiago and palacios just sandwiched him

Or would palacios had done that on his own giving the way he played

Which position picks up an oppositions TM ? BW or am?

AM first they play in the same area, but BW as well if he is also there at that time, but they do move across the midfield so wont always be there
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Paul Hemmings
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PostSubject: Re: Game Development idea   Game Development idea - Page 6 Icon_minitimeWed 29 Feb - 8:26

Okay game 2 is run and out of the way.

I think I tested Fulham last didint I, so I'll do Blackpool next.

Try them on the longer pitch see how it works, should be very interesting with lower skilled players although any better players like Tim Cahill should benefit to a bigger degree in theory.
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Paul Hemmings
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PostSubject: Re: Game Development idea   Game Development idea - Page 6 Icon_minitimeWed 29 Feb - 8:37

blackpool FAS5 non-standard 352 TM malbranque CF donovan DY cahill

blackpool 4 derby 0 54% 9chancesto2 donovan3cahill TMsubCFsub3sup1poorCR

blackpool 2 derby 0 58% 8chancesto3 donovan2 bertrandso 2sub2sup2good

blackpool 4 derby 2 46% 5chancesto4 donovan3cahill 3sub1sup

thats working better for blackpool cos they have the right players at TM CF and DY which is what I would expect.
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Paul Hemmings
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PostSubject: Re: Game Development idea   Game Development idea - Page 6 Icon_minitimeWed 29 Feb - 8:39

I'll do Inter next, might be quite difficult to ascertain the affect in such a top end game against AC though, as there is also a lot of derby related processing going on, but we'll see.
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Paul Hemmings
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PostSubject: Re: Game Development idea   Game Development idea - Page 6 Icon_minitimeWed 29 Feb - 8:48

Inter SLO5/SLO7 h60% PMpirlo P2hernanes LHdimaria RHribery CFcavani

ac 1 inter 1 49% 3chancesto4 cavani 7sup4average

ac 0 inter 0 54% 3chancesto2 1sub5sup1good1quietST

ac 1 inter 1 64% 6chancesto1 higuain LHRHRBsubPMP2LBCFsupSTgoodGKpoor

seems about right but i'll run some more jtbs
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Paul Hemmings
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PostSubject: Re: Game Development idea   Game Development idea - Page 6 Icon_minitimeWed 29 Feb - 8:54

ac 0 inter 2 60% 9chances1 dimaria higuain 1sub5sup4good LHmom

ac 0 inter 2 57% 4chancesto4 ribery2 2sub2sup5good

ac 0 inter 1 73% 6chancesto1 cavani 2sub5sup2good
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Paul Hemmings
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PostSubject: Re: Game Development idea   Game Development idea - Page 6 Icon_minitimeWed 29 Feb - 8:57

ive taken out the players that are dissenting from within the AC squad as this will affect the performance of all the first18 players and now i'll see how it goes.
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Paul Hemmings
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PostSubject: Re: Game Development idea   Game Development idea - Page 6 Icon_minitimeWed 29 Feb - 9:05

ac 2 inter 1 56% lavezzi21pen cavani 5chancesto4 RHsub4sup2good

ac 1 inter 2 60% 7chanesto6 RHPMsub5sup

ac 0 inter 2 59% 3chancesto3 CFsub5sup2good

ac 1 inter 3 53% 5chancesto4 5sup3good

okay im happy with that as i would expect inter to win but with ac at least having a chance of winning and inter's widemen now taking more advanatge of the extra space it seems to be working better than on the shorter pitch.
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Paul Hemmings
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PostSubject: Re: Game Development idea   Game Development idea - Page 6 Icon_minitimeWed 29 Feb - 9:09

so next i'll do

sampdoria MIX5 451 PMbarnetta DYkerzhakov DLmelo DRrodrigo CFadriano

bit of a strange formation this one, pretty defensive with all those dynamoes and mostly longball id expect up to the CF with very little width, I wouldnt expect the longer pitch to benefit Samp much infact it might severely handicap them playing this strange formation.

Gary, I'd be interested to know how you see this formation working going forward ?
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Paul Hemmings
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PostSubject: Re: Game Development idea   Game Development idea - Page 6 Icon_minitimeWed 29 Feb - 9:09

but I'll test it to see how it goes.
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PostSubject: Re: Game Development idea   Game Development idea - Page 6 Icon_minitimeWed 29 Feb - 9:19

parma 1 sampdoria 3 16chancesto1 adriano2rodrigo

parma 0 sampdoria 3 62% 15chancesto0 rodrigo2adriano 2sub1sup4good

parma 2 sampdorai 3 57% 12chancesto5 CFDRsubPMsup5good

parma 2 sampdoria 3 54% 13chancesto2 CFDRPMsub4goodGKpoor

dynamos getting alot more space and finding it easier to find the gaps for knockdowns and visionary passes. interesting stuff.
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Paul Hemmings
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PostSubject: Re: Game Development idea   Game Development idea - Page 6 Icon_minitimeWed 29 Feb - 9:22

parma 2 sampdoria 3 59% 11chancesto2 rodrigo2adriano CFDRsub2sup3good

this seems to work a bit better on the bigger pitch and is an interesting tactical system that works pretty well actually even though its not immediately obvious what will happen, so I'll call this one a triumph for Gaz over my expectations, nice one Gaz.
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Paul Hemmings
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PostSubject: Re: Game Development idea   Game Development idea - Page 6 Icon_minitimeWed 29 Feb - 9:24

Roma up next. SLO3 361 PMaquilani P2krasic LKmaxwell RKrafinha CFpazzini
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PostSubject: Re: Game Development idea   Game Development idea - Page 6 Icon_minitimeWed 29 Feb - 9:28

ancona 0 roma 0 3chancesto5 49% DYsub6good

ancona 4 roma 2 3chancesto8 46% DYsub2sup1good

this is the problem when you unbalance your team by flooding the midfield and then have to play against a playmaker, who will take advantage of where you have left holes.

this seems to be working as id expect for roma.
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PostSubject: Re: Game Development idea   Game Development idea - Page 6 Icon_minitimeWed 29 Feb - 9:29

I'll see if i can improve the result for them but making a few changes along the lines Stuart suggested earlier.
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PostSubject: Re: Game Development idea   Game Development idea - Page 6 Icon_minitimeWed 29 Feb - 9:34

first change try using DOL on CL and DOR on CR

ancona 3 roma 2 2chancesto7 47% CRgoodCLaverCCaver 3sup3good

ancona 4 roma 1 5chancesto5 56% CCCLCRaver 4sup2good

parma 3 roma 2 2chancesto7 53% CCCLCraver 1sub1sup4good

doesnt make a lot of difference in helping to cover the widemen of ancona.
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PostSubject: Re: Game Development idea   Game Development idea - Page 6 Icon_minitimeWed 29 Feb - 9:41

i'll try playing LKRKPMP2 infront of ALAR see if that helps shore things up. with DeRossi at P2 and krasic at AR.

ancona 3 roma 1 5chancesto7 57% P2subPMCFsupLKRKgood CLCCCRaver

ancona 3 roma 2 5chancesto8 48% CFsubPMp2LKgoodARpoor

ancona 2 roma 3 5chancesto9 47% PMCFP2supCRLKRKGKgood

at least the two anchormen gives roma some chance of winning but still doesnt combat the acres of space on their wide flanks away from home.
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PostSubject: Re: Game Development idea   Game Development idea - Page 6 Icon_minitimeWed 29 Feb - 9:45

Cracking stuff again Paul - this could certainly make things even more interesting for us all!
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Paul Hemmings
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PostSubject: Re: Game Development idea   Game Development idea - Page 6 Icon_minitimeWed 29 Feb - 9:46

I'll try to improve things defensively by putting DEF on both wingbacks, see how that goes. This is about as defensive as you can get without actually playing fullbacks. so we'll see if it makes a difference.

LKdef CLdol CC DRdor RKdef
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PostSubject: Re: Game Development idea   Game Development idea - Page 6 Icon_minitimeWed 29 Feb - 9:49

ancona 3 roma 1 3chancesto9 51% PMP2CFsupCRgoodCLCCLKRKaver

it didnt make enough difference in defence as both wingbacks are naturally more intent on attacking.
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PostSubject: Re: Game Development idea   Game Development idea - Page 6 Icon_minitimeWed 29 Feb - 9:53

ancona 3 roma 1 6chancesto5 48% PMDYCLsupPMCRCCgoodLKRKaver

nothing I do seems to improve matters, so the lesson from this is if you get outnumbered in the wide forward areas away from home then expect to concede a few goals even if you play an extra centreback.

I'll try one last thing.
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PostSubject: Re: Game Development idea   Game Development idea - Page 6 Icon_minitimeWed 29 Feb - 9:58

Roma are now playing a more standard SLO 442, with fullbacks and winghalves.

ancona 2 roma 2 52% CFsubPMP2LHLBRBsupRHCLgood

definatley improves the away game for Roma cuts down on ancona chances and increases their own chances, which is what i'd expect.
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PostSubject: Re: Game Development idea   Game Development idea - Page 6 Icon_minitimeWed 29 Feb - 10:01

From all your trials Paul, the idea seems to be worth doing. All the formations are comfotable on the larger pitch, with just a few tweeks here and there for some managers.

Has it convinced you that it will be a success?
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PostSubject: Re: Game Development idea   Game Development idea - Page 6 Icon_minitimeWed 29 Feb - 10:02

The problem with playing SLO with wingbacks comes when the wingbacks are outnumbered and as soon as the ball goes out to them the SLO tactic breaks down and possession is not maintained if the team cant move forward.

This reduces the teams chances created.

I will try tweaking the effectiveness of three centrebacks as this should improve things defensively.
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PostSubject: Re: Game Development idea   Game Development idea - Page 6 Icon_minitimeWed 29 Feb - 10:15

Tom@Charlton wrote:
From all your trials Paul, the idea seems to be worth doing. All the formations are comfotable on the larger pitch, with just a few tweeks here and there for some managers.

Has it convinced you that it will be a success?

generally so far it looks good but i think we have a problem here with slowbk/wbk away from home as each tactical system should at least give you some chance of getting at least a point and atm there seems to bo less chance of that happening on the big pitch for slowbk/wbk.
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